Wednesday, December 30, 2015

CCDD 122915—Personal Nemesis

Cool Card Design of the Day
12/29/2015 - This top-down illusion ended up as weird, conditional, creature removal for blue. Kinda cute, I guess.

Originally had this 5/5, but figured, why do we need it to survive combat with the creature its haunting?


  1. I want to add, "Personal Nemesis must block the chosen creature if able." Otherwise, this is super awesome for racing aggro.

    1. I do think that's important.
      Can we replace the middle ability with this?
      Then it can block anything when the chosen creature isn't attacking, which I don't love, but I also don't think this is worth four abilities.

    2. "Personal Nemesis must block the chosen creature if able, and cannot block other creatures."

  2. Ooh, that's really interesting.

    It probably does need some tweaks to focus on the creature-answer aspect, maybe it can only attack if the nemesis creature is untapped? Or make it 1/1 but deals damage to nemesis as if it has deathtouch (and then it doesn't need the restrictions as much as well)?

    Without those, I'm worried it might be more useful as "jump through this hoop, get a 6/1 can't block for U".