Wednesday, July 13, 2016

CCDD 071316—Iaiajutsu Master's cycle

Cool Card Design of the Day
7/13/2016 - This mechanic would make for a terrible keyword because it can only matter at most once per game, so I put it on a rare. Then another. Settled on a cycle. Still possibly too much, but I like what it offers at rare.


  1. Oh, that's really interesting. Could be useful in a "non-spell" deck whether or not that would ever be competitive. Those are pretty scary on t3. But most of the time won't be able to be cast then.

  2. "Pay five mana to cast normally, or six spread over your first three turns" seems reasonable. I like these cards a lot, especially the first two (whose flavors seem to coincide with the Iaijutsu ability a little better).

  3. This works as I hope with Suspend right??