Wednesday, July 27, 2016

CCDD 072716—Alleytown and friends

Cool Card Design of the Day
7/27/2016 - I designed Alleytown after the colored cycle, but it's the only one that does just what I wanted: A simple land that sacks into a small creature for a reasonable price.

I felt the need to differentiate members of the colored cycle, and I didn't want them to all produce different tokens, so I gave them other effects. That's cool, but limits their purity/elegance. It also powers them up, forcing them into uncommon.


  1. Or, in the right setting:

    3, T: Turn CARDNAME face down. (It remains tapped.)

  2. How much is gained using "before combat" instead of just sorcery speed?

    1. Having to spend your mana before combat limits your ability to cast tricks, making these creatures slightly more expensive than they look.