Hello again, everyone! As we've been looking at the mechanics that Tesla can use to represent its themes of progress, one big idea keeps coming up: players themselves progressing and improving over the course of the game. This week, let's reflect on some 'self-improvement' mechanics you all have designed, try to improve them further, and perhaps design some more mechanics capturing the same themes as well.
Showing posts with label Experience. Show all posts
Showing posts with label Experience. Show all posts
Monday, July 20, 2015
Wednesday, January 21, 2015
Tesla: Experience the Magic
We've been looking at mechanical space Tesla can use to hit its progress theme. The key points being:- Fun to play with and against
- Printable on multiple commons under NWO
- Improvement over time
- Continued progression through a number of states
- Encourages new playstyles and decks
Labels:
Experience,
mechanics,
Tesla
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