So I don't know much about Kaiju. The closest I guess is I was a fan of Power Rangers when I was in 4th grade, and that had lots of giant monsters. Name of keyword aside, mutate is a cool way to capture the voltron/megazord transformation, so I played around in that space today.
Showing posts with label Tesla. Show all posts
Showing posts with label Tesla. Show all posts
Thursday, April 23, 2020
Saturday, October 8, 2016
Tesla Design Challenge: Inspiring Rares

Labels:
build around,
design challenge,
rare,
rares,
Tesla
Monday, September 26, 2016
Tesla: Come into Play - Playtest, Prerelease, and the Future of Tesla

Labels:
kaladesh,
playtest,
prerelease,
Tesla
Thursday, August 4, 2016
Tesla: Uncommon Sense

Labels:
build around,
card advantage,
Tesla,
uncommon
Wednesday, July 27, 2016
Tesla Design Challenge 072716 — Uncommon Ground

Labels:
common,
design challenge,
flavor text,
Tesla,
uncommon,
Worldbuilding
Friday, July 22, 2016
Tesla Design Challenge 072216 — Hello World

Labels:
commons,
design challenge,
flavor text,
hole-filling,
Tesla,
Worldbuilding
Monday, July 18, 2016
Tesla: Archetype Hype

Labels:
+1/+1 counters,
archetype,
archetypes,
canisters,
flying,
justice,
kaladesh,
raid,
revolution,
Tesla,
thopters
Tuesday, July 12, 2016
Tesla: Archetype Cast

Thursday, June 23, 2016
Tesla: Types of Archetypes

Tuesday, May 31, 2016
Tesla: Archetype for the Taking & Playtesting Plans

Labels:
archetypes,
kaladesh,
playtesting,
Tesla
Tuesday, May 17, 2016
Tesla: The Announcement Agenda

Thursday, May 12, 2016
Tesla: About Double Face

Labels:
develop,
DFC,
discovery,
double-faced cards,
revolution,
Tesla,
top-down
Friday, April 15, 2016
Tesla: Kick into Gear

Tuesday, March 29, 2016
Tesla Design Challenge 0328016 — Top-Down Designs

Labels:
commons,
design challenge,
designing commons,
kaladesh,
Tesla,
top-down
Monday, March 28, 2016
Tesla: Skeleton Key, or, Approaches to Team Set Design

Labels:
collaboration,
set design,
set skeleton,
Tesla
Thursday, March 10, 2016
Tesla Design Challenge 031016 — Filling in the Skeleton

Labels:
aggressive,
design challenge,
design skeleton,
set skeleton,
Tesla
Monday, February 29, 2016
Tesla Design Challenge 022916 — Aggressive Mechanics

Labels:
aggressive,
design challenge,
renown,
Tesla
Wednesday, February 17, 2016
Tesla: Playtest Engineering III: Testing Cards
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This article is WotC-safe. |
Labels:
constructed,
draft,
feedback,
playtest engineering,
pseudo-sealed,
sealed,
solomon,
Tesla,
winchester
Wednesday, January 20, 2016
Tesla: Design Challenge 012016 — Noncreature Mechanics

And there's where you come in!
Labels:
design challenge,
noncreature mechanics,
Tesla
Saturday, January 9, 2016
Tesla: Playtest Engineering II: Designing Cards
![]() |
Labels:
common,
commons,
designing commons,
justice,
kaladesh,
playtest engineering,
playtesting,
set design,
set skeleton,
Tesla
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