Showing posts with label random. Show all posts
Showing posts with label random. Show all posts

Friday, September 25, 2020

Weekend Design Challenge 092520 - Randomizer

Hey Artisans! Click through to see this weekend's design challenge. Your mission is to design a custom magic card that follows the guidelines. Over the course of the weekend, give feedback to your fellow designers on their designs and incorporate their feedback to iterate on your own. I'll try to offer some feedback of my own starting on Monday.

Friday, June 22, 2018

Weekend Design Challenge 062218 - Random Redesign

Hey Artisans. Click through to see the requirements for this weekend's design challenge, due Monday morning. Every submission warrants feedback, so once you've got your great idea down, give some thoughtful critique to some of your peers. Revise your submission any number of times, and on Monday-ish, I'll review the most recent submission from each designer.

Saturday, May 12, 2018

CCDD 051218—Hymn to Rot

Cool Card Design of the Day
5/12/2018 - There are two problems that prevent Hymn to Tourach from being reprinted in new sets: The most egregious is that it can get lands and mana-screw players, which isn't fun; The other issue is that reliably nabbing two cards inherently costs 3+ mana.

Tuesday, January 24, 2017

CCDD 012417—Manhunt

Cool Card Design of the Day
1/24/2017 - Why is this card mono-black when most cards with a random target are red?

Monday, October 12, 2015

CCDD 101215—Incite Foolishness

Cool Card Design of the Day
10/12/2015 - Top-down from the art. Chaos for one mana… now with actual chaos.


Tuesday, December 2, 2014

CCDD 120214—Volcanic Musing

Cool Card Design of the Day
12/2/2014 - Explosive Revelation meets Act on Impulse. Inspired by Reuben's Flare of Inspiration.

Sometimes you get one spell and sometimes you get a land as well. My favorite thing is that the less damage the revealed spell causes, the more likely you are to afford to cast it.


Wednesday, May 14, 2014

CCDD 051414—Chaostrike

Cool Card Design of the Day
5/14/2014 - I wanted to mess with a random spell a bit. I've got three versions, each with merits and flaws, that appeal to different kinds of players.

Wednesday, July 31, 2013

CCDD 073113—Overcharge

Cool Card Design of the Day
7/31/2013 - Lucky was pretty clearly the best mechanic presented as-is yesterday. I want to explore a variation of overcharge some more though, because I really think it has potential.

This version uses manaflow's reminder text, but all the spells have {X} in the cost, allowing you to count the base cost of the spell toward your potential free spell, improving your chances of success.

Thursday, March 21, 2013

CCDD 032113—A Whack on the Side of the Head

Cool Card Design of the Day
3/21/2013 - I was thinking how black is the only color that gets discard, and wondered how other colors could do it. I remembered how red often discards in order to draw, ala Goblin Lore. What if it could do that offensively? I set out to make a card like that and this is the result: