Wizards found out recently that prowess is good enough to be evergreen. The mechanic does enough that it will appear a bit on every set, and I do not blame them. I guess I actually congratulate them because it rewards playing instants and creatures with prowess and helps the blue/red decks a lot.
In SoI they tried to introduce skulk, to be the Dimir (blue/black) equivalent mechanic to prowess. Dimir are known for their stealth and cunning, preferring the drop of poison to the swash and buckle. Skulk has not been the success they hoped it would be and as such Dimir are left without a well defined, easy to grok, NWO evergreen mechanic.
Are you up to the task of designing it?
To better showcase the usefulness of the mechanic you are allowed to design up to three cards this time around: one at common rarity, one at uncommon, and one at either rare or mythic rare.
Here are three images you can design a card for:
|by m hugo|
Each artisan is allowed one submission for every image, but can update her/his submission as many times as they wish. Do not forget to note the rarity of the cards you submit.
I will be away this week-end, so the submission deadline extends to Tuesday.
Let us see what we can imagine!