Tuesday, July 7, 2020

CCDD 070720 - Robo-Brawler

This is a classic example of a pure Mel design. Given the concept, the text box has basically zero flexibility, so the only available "knobs" are the power/toughness and mana cost.

Is it any good? Well, on offense "can't block" is mostly trinket text so we'll call it a shade better than Frontline Rebel, i.e. playable but not great. And on defense it's a Grave Bramble with downside, i.e. probably not playable. But the flexibility between the two options might make it worthwhile, since each is useful in exactly the situations where the other is practically useless.

I wonder which power/toughness/cost combinations would be most interesting on this card.

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