Friday, June 30, 2017

Weekend Art Challenge 063017—JohnStoneArt

Click through to see the illustration and design requirements for your single  card submission, due Monday morning. Every submission warrants feedback, which you may use to revise your submission any number of times. I will aim to review the most recent submission from each designer.

Thursday, June 29, 2017

CCDD 062917—A Still Moment

Cool Card Design of the Day
6/29/2017 - Proactive Fog with hints of Congregate.

I'd guess this is too good for turbo-fog, if only that deck ran creatures.

Wednesday, June 28, 2017

CCDD 062817—Voodoo Bonfire

Cool Card Design of the Day
6/28/2017 - Here's a cheaper, more damaging Lava Axe, thanks to a delayed effect, and the chance for your opponent to prevent some of the damage.

Tuesday, June 27, 2017

CCDD 062717—Casting Ordinance

Cool Card Design of the Day
6/27/2017 - You know what's more fun than 'no?' "Me too."

Friday, June 23, 2017

Weekend Art Challenge 062317—samice

Click through to see the illustration and design requirements for your single  card submission, due Monday morning. Every submission warrants feedback, which you may use to revise your submission any number of times. I will aim to review the most recent submission from each designer.

Thursday, June 22, 2017

CCDD 062217—Stensia Hotelier (& Steal Mana)

Cool Card Design of the Day
6/22/2017 - I think we can handle a more aggressive Stensia Innkeeper at higher rarities.

Wednesday, June 21, 2017

CCDD 062117—Industrious Hermit

Cool Card Design of the Day
6/21/2017 - Bounty of the Luxa's use of homarid technology got me thinking about new ways to implement homarids. Is there a solution that doesn't require counters on multiple permanents (which can get out of sync)?