Friday, January 11, 2013

Gatecrash Art Challenge

The mothership teased 15 pieces of unpecified art for Gatecrash cards today. I personally love the challenge of trying to design cards that fit both the art and what we already know about the set and I'm guessing a few of you might as well. So I'm proposing an informal art challenge in which you can submit up to one card design for any number of the pieces of art here. I will do likewise and then post a follow-up with my favorites. I will likely prioritize designs by likelihood they really could be in Gatecrash and by general awesomeness.

The actual cards will be spoiled fairly soon, so let's set a deadline of midnight PST Wednesday. Post your submissions in the comment section below, but only once. Avoid looking at other people's submissions before finalizing your own for maximum righteousness.

Results:

1 Igor Kieryluk

2 Zoltan Boros

3 Chase Stone

4 Scott Chou

5 Christine Chou

6 David Palumbo

7 Matthias Kollros

8 Slavomir Maniak

9 Zoltan Boros

10 Mark Winters

11 Mike Bierek

12 Richard Wright

13 Ryan Barger

17 comments:

  1. Hmm, at least one of these cards using this art has been spoiled already. Exclude those, I guess.

    ReplyDelete
    Replies
    1. Specifically, Viashino Shanktail and Clan Defiance.

      Delete
  2. Awesome challenge, I have to say I think the artwork for the RTR block so far is some of the best I've seen. Part of it might be some of the cool design aspects (particularly off simic experiments) but it appears solid and the set if very appearing from an aesthetic point of view.

    ReplyDelete
  3. Art by Christine Chou

    Shrine of Generosity
    5
    Artifact

    Extrort W/B

    Whenever you gain life ~ becomes a 3/3 black and white angel creature with flying in addition to it's other types and abilities until the end of turn.

    ReplyDelete
  4. Art by David Palumbo - OneEye
    Deathrite Horror
    (B/U) 0/1 Horror Rare
    T:Look at target opponents hand.
    B T:Target opponent discards a card.
    U T:Target player draws a card.

    Art by Ryan Barger - Badass Orzhov Knight
    ~
    2WB 2/2 Human Wizard Mythic Rare
    Extort
    Deathtouch
    Lifelink
    Whenever you cast a spell you may add a B or W to your mana pool.

    Art by Scott Chou Merfolk
    ~
    2UG Sorcery Uncommon
    Put two 1/1 merfolk creature tokens with evolve onto the battlefield

    Art by Chase Stone - Running Chick
    ~
    1RW 2/2 Human Soldier Rare
    When ~ attacks put a 1/1 red and white soldier creature token with haste onto the battlefield, exile it at the end of the turn.

    ReplyDelete
  5. Sphere of Annihilation 4
    Legendary Artifact Mythic Rare
    When Sphere of Annihilation enters the battlefield each player sacrifices all creatures they control, then puts that many charge counters on Sphere of Annihilation.

    At the beginning of your upkeep you take damage equal to the number of charge counters on Sphere of Annihilation.

    Art by Richard Wright - Burning Sphere of Pure Eradication

    Evolution Magistorium 1UG
    Enchantment Rare
    Whenever a creature you control has at least one +1/+1 counter placed on it, put a study counter on Evolution Magistorium.
    Remove 5 study counters from Evolution Magistorium: Put a +1/+1 counter on each creature you control.

    Art by Mike Bierek - Simic Scholar and Artificial Wombs

    Thoughttheft Strike 3UB
    Sorcery Uncommon
    Target player discards a card. Draw a card.
    Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

    Art by Mark Winters - Assassin Inhaling Memories (In E Minor)

    Reluctant Mindmoiler - 2U
    Creature - Homunculus Common
    Reluctant Mindmoiler is unblockable.
    Reluctant Mindmoiler gets +2/+0 for each spell encoded on it.
    1/1

    Art by David Palumbo - Tiny Adorable Monster Dude

    ReplyDelete
  6. This was a fun challenge!

    [PIC: Dimir Steals Orzhov Scroll]
    Shadowrun 2UB (Uncommon)
    Sorcery
    Choose one or both — Return target instant or sorcery card from your graveyard to your hand; or target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.

    [PIC: Boots]
    Surprise Combustion 1RW (Uncommon)
    Instant
    Target player sacrifices an attacking creature. Surprise Combustion deals damage equal to that creature’s power to its controller.

    [PIC: Viashino]
    n/a

    [PIC: Torches]
    Boros Flaresticks 3 (Uncommon)
    Artifact – Equipment
    Equipped creature gets +2/+0 and has “When this creature dies, it deals 4 damage to target creature.”
    Equip 5

    [PIC: Gruul]
    n/a

    [PIC: Merfolk]
    Wild Surge (G/U)(G/U)(G/U) (Rare)
    Instant
    Put a creature token that’s a copy of target attacking creature you control onto the battlefield tapped and attacking.

    [PIC: Fountain]
    Sewer Insurgence 5B (Common)
    Sorcery
    Destroy target land.
    Cypher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

    [PIC: Homunculus]
    Smallfry Spy (U/B) (Uncommon)
    Creature – Homunculus 0/2
    Smallfry Spy is unblockable.

    [PIC: Boros Confronts Rakdos]
    Charge the Den 3W (Common)
    Instant
    As an additional cost to play Charge the Den, sacrifice a creature.
    Destroy target creature. You gain 2 life.

    [PIC: Ral Zarek’s Bolts]
    Playing with Fire R (Uncommon)
    Sorcery
    Playing with Fire deals 5 damage to target creature or player. Each player may tap any number of creatures he or she controls. Prevent 1 damage that would be dealt by Playing with Fire for each creature tapped this way.

    [PIC: Boros Giant]
    Back Up 3W (Common)
    Instant
    Put a 1/1 red and white Soldier creature token onto the battlefield for each tapped creature you control.

    [PIC: Dimir Mind Attack]
    Mindfreak 2B (Common)
    Sorcery
    Target player discards a card.
    Cypher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

    [PIC: Growth Pod]
    Simic Chrysalis 1GU (Rare)
    Enchantment
    Whenever you cast a creature spell, you may put a pupa counter on Simic Chrysalis.
    Remove all pupa counters from Simic Chrysalis and sacrifice it: Put a 0/0 green and blue Mongoose Squid creature token onto the battlefield with X +1/+1 counters on it, where X is the number of pupa counters removed this way.

    [PIC: Eclipse]
    Souler Eclipse XWBB (Rare)
    Sorcery
    Souler Eclipse deals X damage to each creature target player controls. You gain that much life.

    [PIC: Knight]
    Orzhova Pilgrim 2W (Uncommon)
    Creature – Human Knight 2/2
    First strike
    Extort (Whenever you cast a spell, you may pay W/B. If you do, each opponent loses 1 life and you gain that much life.)

    ReplyDelete
  7. (Shadowy Mage)
    Shadowportal Navigator 2U
    Creature — Human Wizard Rogue
    2/3
    Whenever you cast an instant or sorcery spell, you may have target creature become unblockable this turn.

    (Charred Boots)
    Impending Verdict 2(W/R)
    Enchantment — Aura
    Enchant creature
    Whenever enchanted creature attacks or blocks, Impending Verdict deals 6 damage to it.
    * Based on Parole by Duncan

    (Torch Runner)
    Boros Torchinator (W/R)
    Creature — Human Soldier
    1/1
    Whenever Boros Torchinator becomes blocked by a creature, Boros Torchinator deals 3 damage to that creature.

    (Merfolk)
    Amphibious Ambushers 2GU
    Creature — Merfolk Assassin
    5/1
    Flash, hexproof
    * Based on 2GG Flash 4/3 by Ethan Fleischer in GDS2

    (Angel Statue with Black Bile)
    Sinister Sanctuary 1WWBB
    Enchantment
    Extort
    At the beginning of your upkeep, put a 4/4 white and black Angel creature token with flying onto the battlefield, then lose 4 life.

    (Small One-Eyed Guy Among Boots)
    Innocuous Homonculus U
    Creature — Homonculus
    1/1
    Innocuous Homonculus can’t be blocked by creatures with greater power.
    2B: Regenerate Innocuous Homonculus.
    * "Nimble" evasion mechanic by Electriktoad

    (Knight vs. Chained Ogre)
    Gruul War 2GR
    Enchantment
    During your turns, opponents must block with at least one creature if able.
    During your opponents’ turns, opponents must attack with at least one creature if able.

    (Izzet Planeswalker Calling Down Lightning)
    Stormcaller’s Strike 2R
    Instant
    Until end of turn, whenever target player draws a card, if it isn’t the first card he or she drew this turn, Stormcaller’s Strike deals 2 damage to target creature or player.

    (Boros Soldiers and Big Guy)
    Boros Vanguard 2RW
    Creature — Giant Soldier
    4/4
    Boros Vanguard attacks each turn if able.
    Whenever Boros Vanguard attacks, prevent the next 4 damage that would be dealt to another target attacking creature this turn.

    (Dimir Agent Doing a Mind-Drain)
    Code Extractor (U/B)(U/B)
    Creature — Human Rogue
    When Code Extractor enters the battlefield, choose target exiled card you own with cipher. You may return that card to your hand.
    2/2

    (Embryo Pod and Simic Scholar)
    Student of Evolution 2U
    Creature — Human Wizard
    0/3
    Whenever a +1/+1 counter is placed on a creature you control, draw a card, then discard a card.

    (Big Black Sphere in the Sky Sending Fire on Crowd)
    Wrathful Helios 2RRWW
    Sorcery
    Destroy all creatures. Wrathful Helios deals X damage to target opponent and you gain X life, where X is the number of creatures destroyed in this way.

    (Orzhov Knight)
    Gilded Captain 1WB
    Creature — Human Knight
    2/3
    Gilded Captain and other Knight creatures you control have extort.
    Whenever Gilded Captain deals combat damage to an opponent, put a white 2/2 Knight creature token with vigilance onto the battlefield.

    ReplyDelete
  8. For Ozhov and Simic cards near the bottom:
    Recorded Progress UG
    Sorcery
    Put two +1/+1 counters on target creature.
    Draw a card.

    Orzhov Knight W/B W/B
    Creature - Spirit Knight
    ~ has protection from each color spent to cast it
    First Strike
    2/2

    ReplyDelete
  9. Glad to finally finish mine so I can check out what everyone else designed! Here we go:

    Art #1 Igor Kieryluk
    Fade into Shadow 3U
    Sorcery (C)
    Target creature is unblockable this turn.
    Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

    Art #2 Zoltan Boros
    Collect Debt 2W
    Instant (C)
    Exile target attacking creature.

    Art #3 was already revealed on Viashino Shanktail

    Art #4 Chase Stone
    Headlong Charge 1R
    Instant (C)
    Target creature gains haste until end of turn and attacks this turn if able.

    Art #5 was already revealed on Clan Defiance

    Art #6 Scott Chou
    Swiftfin Krasis 1G
    Creature-Merfolk Lizard (U)
    2/1
    Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
    Whenever a +1/+1 counter is placed on Swiftfin Krasis, target creature gains haste until end of turn.

    Art #7 Christine Chou
    Deciding Point 4
    Artifact-Equipment (R)
    Deciding Point is indestructible.
    Equipped creature is indestructible and has deathtouch.
    Equip 4

    Art #8 David Palumbo
    Escape Notice {G/U}
    Instant (C)
    Target creature gains hexproof until end of turn.

    Art #9 Mathias Kollros
    Outmatch RW
    Sorcery (U)
    Target creature you control is indestructible this turn and fights another target creature. (Each deals damage equal to its power to the other.)

    Art #10 Slawomir Maniak
    Conduct R
    Sorcery (R)
    Conduct deals 1 damage to target creature.
    Discard a card. If the discarded card was a land card, draw a card and copy Conduct. You may choose new targets for the copy.

    Art #11 Zoltan Boros
    Ponderous Heavyweight 1{R/W}{R/W}
    Creature-Giant Soldier (C)
    3/2
    Battalion—Whenever Ponderous Heavyweight and at least two other creatures attack, Ponderous Heavyweight gains first strike until end of turn.

    Art #12 Mark Winters
    Full Disclosure UB
    Sorcery (C)
    Target player discards a card.
    Target player draws a card.

    Art #13 Mike Bierek
    Intensive Study GU
    Instant (C)
    Look at the top X cards of your library, where X is the greatest power among creatures you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

    Art #14 Richard Wright
    Culling Sun [REPRINT] 2WWB
    Sorcery (R)
    Destroy each creature with converted mana cost 3 or less.

    Art #15 Ryan Barger
    Hand of the Church WB
    Creature-Human Knight (U)
    2/2
    Protection from white and black
    Extort (Whenever you cast a spell, you may pay W/B. If you do, each opponent loses 1 life and you gain that much life.)

    ReplyDelete
    Replies
    1. Er, the wording on that first one doesn't do much at present. "Target creature is unblockable until the beginning of your next combat damage step. Cipher"

      Delete
  10. Art #4 by Chase Stone
    Injected Enthusiasm 1RW
    Sorcery (C)
    Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and lifelink.

    Art #8 by David Palumbo
    Lost in the Crowd 1U
    Creature - Homunculus (C)
    1/2
    ~ can’t be blocked by creatures with power greater than its power.

    Art #11 by Zoltan Boros
    Wojek Battalion 4WW
    Creature - Giant Soldier (C or U)
    4/4
    When ~ enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield.

    Art #13 by Mike Bierek
    Biomantic Study UG
    Enchantment (R)
    Whenever you draw a card, you may put a +1/+1 counter on target creature.

    Art #14 by Richard Wright
    Reaping of the Meek X1WB
    Sorcery (R)
    Destroy each creature with converted mana cost X or less.

    Art #15 by Ryan Barger
    Bane of Debtors 2WB
    Creature - Horror Knight (R)
    3/3
    Extort
    If you would gain life, gain twice that life instead.
    If an opponent would lose life, he or she loses twice that life instead.

    ReplyDelete
  11. The ones I liked best among mine;

    Interceptor Agent UB
    Creature - Human Wizard (R)
    When ~ enters the battlefield, you may have it gain all triggered abilities of target creature. If you do, that creature loses those abilities.
    2/2
    (Image #1)
    --!Really like this effect and how it interacts with Extort, Evolve and Battalion!--

    Warning Fire 1RW
    Instant (U)
    Warning Fire deals 2 damage to target attacking creature. When that creature dies this turn, all other attacking creatures get -2/-0 until end of turn.
    "Why warn them before they're in range?" -Aurelia
    (Image #2)
    --!I love the flavor (text) of this, personally!--

    Corrupting Influence 3B
    Enchantment - Aura (U)
    Enchant Land or Artifact
    Extort (whenever you cast a spell, you may pay W/B. If you do, each opponent loses 1 life and you gain that much life.)
    At the beginning of enchanted permanent's upkeep, they must pay 1 life or sacrifice enchanted permanent.
    (Image #7)
    --!Probably too "unfun" on lands, but I wanted the dilemma of keeping something around which let you have an additional extort trigger.!--

    Lead Astray U
    Instant (U)
    You choose whether target creature attacks or blocks this turn. You choose how that creature blocks (make these choices before other blockers are declared or assigned if it's your turn).
    (Image #8)

    To the Streets 3W/R
    Sorcery (C)
    Choose one - put a red 3/3 giant creature token onto the battlefield or put three white 1/1 soldier creature tokens onto the battlefield.
    (Image #11)
    --!I like the simple elegance of this though I don't think it actually makes a lot of sense in the set since you'd want the 1/1s almost all of the time and the soldier tokens of Boros are R/W and have haste.!--

    ReplyDelete
  12. 1) [Stupid Orzhov Guard got Jacked] by Igor Kieryluk

    Shadow-Cipher Thief 2UB
    Creature - Human Rogue (Rare)
    Whenever cardname deals combat damage to an opponent, look at that opponents hand. Your may chose an instant or sorcery card from their hand and exile that card encoding CARDNAME. Whenever CARDNAME deals combat damage to a player, you may cast a copy of the encoded card without paying its mana cost.
    1/3

    2) [Oh snap! Barry Farted while lighting a cig!] by Zoltan

    Border Protection 1W
    Enchantment - Aura (Uncommon)
    Enchant Gate
    Enchanted gate has: "1W, T: Exile target attacking creature"

    3) already a spoiled card

    4) [THEGRUUL ARE COMING THE GRUUL ARE COMING!] by Chase Stone

    Borosian Granadier 2RR
    Creature - Human Warrior (Rare)
    CARDNAME enters the battlefield with 6 grenade counters on it. Whenever CARDNAME attacks, you may remove up to 2 counters from CARDNAME. For each counter removed in this way you may deal 2 damage to target creature or player.
    2/2

    4) [Redbeard's Revenge] by Daarken

    Gruul Flame-Render 1RG
    Creature - Human Shaman (uncommon)
    T: cardname deals damage to target creature or player equal to double its power.
    0/3

    5) [Stupid Merfolk fell in Quicksand, LOL!] by Scott Chou

    Merfolk Scouting Party 2U
    Islandwalk (uncommon)
    "When the merfolk rose from the depths, the dimir saw them as a glorious opportunity..."

    6) [Inner City Chapel] by Christine Chou

    Desecrated Shrine 5
    Artifact (Rare)
    Permanents you control have extort.

    7) [DONT STEP ON MEEEEE!!! :'( ] by David Palumbo

    Crowd-Sneak U
    Creature - Homunculus (uncommon)
    CARDNAME is unblockable as long as an opponent controls three or more creatures.
    1/1

    8) [Leftover art from Return to Ravnica #1] by Mathias Kollros

    Guild Wars 3RR
    Sorcery (rare)
    Each player searches their library for a creature card and puts it onto the battlefield. Each creature that entered the battlefield this way may then fight target creature that entered the battlefield this turn.

    9) [Leftover art from Return to Ravnica #2] by Slawomir Maniak

    Lightning Perspective R
    instant (uncommon)
    Deal damage to target creature or player equal to the number of spells cast this turn.
    "From here, you look dead."

    10) [The fat friend] by Zoltan Boros

    Sticks and Stone 2WR
    Sorcery (uncommon)
    You put two 1/1 white knight creature tokens with haste onto the battlefield and one 3/2 red giant creature token with vigilance onto the battlefield under your control.

    11) [Orzhovian Meth-Head] by Mark Winters

    Soulsmoke BW
    Sorcery (uncommon)
    Look at target players hand and choose a non-land card. That player discards that card. You gain life equal to the converted mana cost of the card discarded.

    12) [Poke...Poke...] by Mike Bierek

    Improvized Research Project 1UG
    Enchantment (Rare)
    Whenever a creature would get a +1/+1 counter on it choose one - That creature gets two +1/+1 counters instead, or draw a card instead.

    13) [Mayan Holiday] by Richard Wright

    Orzhovicate 1BBWW
    Sorcery (Mythic)
    Destroy all permanents

    14) [most badass knight ever painted IMO] by Ryan Barger

    Knight of the Treasury 2{b/w}{b/w}
    Creature - Human Knight (Rare)
    Extort, First strike
    Whenever you would pay an extort cost, if you pay B, CARDNAME gets +2/+1 until the end of turn. If you payed W, CARDNAME gets +1/+2 until the end of turn.

    ReplyDelete
    Replies
    1. [EDIT]

      Pipsneak U
      Creature - Homunculus (uncommon)
      CARDNAME is unblockable as long as the defending opponent controls three or more creatures.
      1/1

      Knight of the Treasury 2{b/w}{b/w}
      Creature - Human Knight (Rare)
      Extort, First strike
      Whenever you would pay an extort cost, if you pay B, CARDNAME gets +2/+1 until the end of turn. If you payed W, CARDNAME gets +1/+2 until the end of turn.
      2/2

      Delete
    2. [Second Edit] (sorry my copy-paste did not work i guess :P)

      Merfolk Scouting Party 2U
      Evolve, Islandwalk (uncommon)
      "When the merfolk rose from the depths, the dimir saw them as a glorious opportunity..."
      1/3

      Delete
  13. Evolution Magistorium 1UG
    Enchantment Rare
    Whenever a creature you control has at least one +1/+1 counter placed on it, put a study counter on Evolution Magistorium.
    Remove 5 study counters from Evolution Magistorium: Put a +1/+1 counter on each creature you control.

    Realized this goes infinite if you control at least 5 creatures.

    Evolution Magistorium 1UG
    Enchantment Rare
    Whenever one or more creatures you control has at least one +1/+1 counter placed on it, put a study counter on Evolution Magistorium.
    Remove 5 study counters from Evolution Magistorium: Put a +1/+1 counter on each creature you control.

    ReplyDelete