Weekend Art Challenge ReviewDesign a common green creature for this art to help mitigate an imbalanced Limited environment that otherwise favors black over green.
Weekend Art Challenge Review
Cool Card Design of the Day
In last week's discussion about the kinds of progress and anticipation that we might use in Tesla, we talked about certainty. If progress is too certain, Jenesis notes, then Tesla games devolve into "solitaire resource-accumulation". If progress is too uncertain, Lee Owens observes, and "when it works, you aren't happy that your machine finally worked. You are frustrated that it took so long to do something it was built to do". The problem is finding a balance between these.
Weekend Art Challenge
Cool Card Design of the Day
Cool Card Design of the Day

Weekend Art Challenge
Cool Card Design of the Day
We've been focused on capturing the overarching feelings of progress and anticipation for Tesla. But within these big-picture themes individual elements impose their own restrictions.
Cool Card Design of the Day
Weekend Art Challenge Review
Weekend Art Challenge
Last week we generated ideas for capturing a feeling of anticipation in Tesla's gameplay. Today I want to take a look at one in particular: jack's Ascendancy.
Weekend Art Challenge Review
Weekend Art Challenge Review
Cool Card Design of the Day
Weekend Art Challenge
Cool Card Design of the Day
Cool Card Design of the Day
Back in April we began discussing ways to make Tesla play out so as to put players into a state of anticipation. That discussion generated a lot of great iterations on a few mechanics, but I doubt we've fully mapped the design space.
Cool Card Design of the Day
Cool Card Design of the Day