Showing posts with label monstrosity. Show all posts
Showing posts with label monstrosity. Show all posts

Wednesday, February 22, 2017

CCDD 022217—Pneumatequine

Cool Card Design of the Day
2/22/2017 - A couple fairly obvious uses for energy in a future set.

Thursday, January 26, 2017

CCDD 012617—Goblin Upstart

Cool Card Design of the Day
1/25/2017 - In November, I was thinking about how great monstrosity is (because it's a kicker effect that you don't strand in hand waiting for full value). It also makes for a great solution to keeping one-drops relevant later in the game.

Wednesday, August 17, 2016

CCDD 081716—Dire

Cool Card Design of the Day
7/25/2016 - Dire is (my name for) Wobbles' idea in response to motivated. It was too interesting not to mess around with. And I want to discuss it more.

Thursday, January 7, 2016

CCDD 010716—Augment

Cool Card Design of the Day
1/20/2016 - The new existence of {C} got me thinking about forged again. I started mocking up some cards and found the same problem kicker has: If you don't have the extra/right mana when you cast the spell, the best mode is forever lost. If only there were some way to attain the same flavor, but let players get the bonus whenever their colorless mana shows up. Monstrosity was that tech.

Tuesday, October 22, 2013

CCDD 102213—Sudden Monstrosity

Cool Card Design of the Day
10/22/2013 - I debated whether to make this an X spell that put any number of counters on a creature or just cost {G}{G} and only ever give one. Ultimately, the non-counter portion of it makes it weird enough to be uncommon and X (which all but requires uncommon rarity) gives the card three substantially different uses.

Friday, August 30, 2013

Deconstructing Theros: Monstrosity

PAX Prime is about to commence, and with it a deluge of information regarding the upcoming fall set will be presented at WotC's various PAX presentations and parties. Of course, quite a bit has already been revealed through official sources, and even more has filtered through everyone's favorite rumormongers. Jay has begun the process of taking a critical eye towards the design of Theros with his piece on Enchantment Creatures, and I'm going to continue things by taking an in-depth look at the aptly-named keyword-thing Monstrosity. To those concerned with being spoiled about content coming from unofficial sources, my analysis will be focused on the known monsters — Polukranos, World Eater; Shipbreaker Kraken; and Ember Swallower — with reference to other revealed cards (like Ordeal of Purphoros.

So let's get into it.