Tuesday, March 26, 2013

CCDD 032613—Genovese Syndrome

Cool Card Design of the Day
3/26/2013 - Originally, I designed a card that was functionally identical to Awe Strike. Fortunately, a second attempt to find it in Gatherer was successful. I'm looking for white removal that feels old school white. I'm not entirely convinced Genovese Syndrome is white—I'd love to hear your opinion on that—but it is where this exploration took me for now, and an interesting card just the same.


Alternate template:
As long as another creature could attack this turn, enchanted creature can’t attack.
As long as another creature could block this turn, enchanted creature can’t block.


14 comments:

  1. I much prefer the second template, and the effect does feel white.

    It does just feel like a bad Pacifism though.

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  2. Although the effect feels more white, I think the flavor is more black (which also has a few examples of can't attack/can't block effects).

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  3. That's a lot of words. How much impact would result from making the constraint just if they controlled another creature?

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    Replies
    1. It's only functionally different between 2 and 3 creatures. I'm not sure the flavor is as strong, but the simplification might be worth it.

      Delete
    2. I agree. The functional difference is very minor and not worth the additional text and awkward phrasing.

      "Enchanted creature can't attack or block as long as its controller controls another creature."

      I like that it's white removal that "turns off" when your opponent has just one creature on the board. Part of the theme that white removal has (or is supposed to have, anyway) loopholes and conditions to make things more "fair."

      Delete
  4. What are my legal attacks if I have two creatures who each have a copy of this enchantment on them? I'm not sure I can figure it out.

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    Replies
    1. I expect it's the opposite of "Can I attack with two Mogg Flunkies" but you're point stands. That might be too confusing. Tigt's version solves that too.

      Delete
    2. Speaking of Mogg Flunkies:

      Cower W
      Enchantment-Aura
      Enchant Creature
      Enchanted creature can't attack or block alone.

      This is functionally different, but it feels close enough. It's also way more grokable.

      An interesting thought, would

      Cower R
      Enchantment-Aura
      Enchant Creature
      Enchanted creature can't attack or block alone.

      Be in the color pie? Red can usually give it's disadvantages to creatures (must attack, can't block), so maybe this would work too?

      Delete
    3. An alternate template for your card:

      Genovese Syndrome W
      Enchantment-Aura
      Enchant Creature
      Enchanted creature can only attack or block alone.

      Delete
    4. Your template for Genovese Syndrome isn't the same, but that's a cool card too, as is Cower.

      It's a really interesting question, whether Cower could be red. Bloodshed Fever suggests that it could. I'd argue we should lean in favor of 'yes' because red needs other ways to mess with creatures.

      Delete
    5. The red version of Cower is fantastic as is. It made me think it could be interesting as one of Red's "power at a cost" enchantments as well, like Furor of the Bitten.

      Unwieldly Strength
      1R
      Enchantment - Aura - Uncommon
      Enchant creature
      Enchanted creature gets +3/+3 and can't attack or block alone.
      ~"The strength boosting experiment proved a partial success, though further augments to the lab assistants may be in order."~

      Delete
  5. You've increased the amount of text on Pacifism by nearly 300%, which nudges me in the direction that this should be uncommon. I'm also with Tigt in that I'm not sure this version warrants the extra verbiage.

    Guard Duty is the perfect pacifism variant at W and common, IMHO.

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