
Friday, April 28, 2017
Weekend Art Challenge 042817—RadoJavor

Labels:
art,
challenge,
noncreature,
uncommon,
weekend
Thursday, April 27, 2017
CCDD 042717—Curvebell

4/26/2017 - I wanted to make a card that would both reward players for playing on curve and help them to do so. It's pretty wordy, but I like what it does.
Wednesday, April 26, 2017
CCDD 042617—Seek All Destinies & Celestial Parade

1/25/2017 - A couple of splashy all-the-auras rares.
Tuesday, April 25, 2017
CCDD 042517—alternate gods

4/25/2017 - Inspired by one facet of yesterday's discussion—the one about Amonkhet's gods—I made some alternate Hazorets.
Monday, April 24, 2017
Amonkhet Design Review
Hey folks. Please enjoy another post from guest columnist Jake Mosby.
—Jay Treat
The release of Amonkhet is just around the corner! Since we’re focused on design here, we’ll be discussing the design philosophy and implementation used for Amonkhet based on documents published by WIzards and by reviewing the set itself.
—Jay Treat
The release of Amonkhet is just around the corner! Since we’re focused on design here, we’ll be discussing the design philosophy and implementation used for Amonkhet based on documents published by WIzards and by reviewing the set itself.
Labels:
Amonkhet,
design review,
guest post,
WotC safe
Friday, April 21, 2017
Weekend Art Challenge 042117—arvalis

Thursday, April 20, 2017
CCDD 042017—The Place Foretold

4/20/2017 - Here's another kind of land that wants to be enchanted.
Wednesday, April 19, 2017
CCDD 041917—Enchanted Valley

4/19/2017 - If you really wanted to make land auras relevant to a set, you could make a land that wants to be enchanted.
Tuesday, April 18, 2017
Friday, April 14, 2017
Weekend Art Design Challenge 041417—land aura

Labels:
art,
aura,
design challenge,
land,
weekend
Thursday, April 13, 2017
CCDD 041317—devotion

4/13/2017 - How about devotion as a cost-reduction mechanic? It's a lot like affinity for [color] permanents, but we've actually only seen affinity used for artifacts and lands, so it's still novel functionality.
Labels:
CCDD,
cost reduction,
devotion
Wednesday, April 12, 2017
CCDD 041217—Pisonic Intrusion & Nightmare Made Real

4/12/2017 - Here are a couple cards to help support mixing mill and damage as a strategy.
Tuesday, April 11, 2017
CCDD 041117—splitmeld

4/11/2017 - Okay, today's idea is weird. Real weird. Buckle in, kiddos.
Labels:
CCDD,
mechanic,
meld,
split card
Monday, April 10, 2017
Keep Your Friends Close
Hey folks. Please enjoy another post from guest columnist Jake Mosby.
—Jay Treat
Understanding the color pie is a core skill for anyone who wants to design Magic cards. Luckily, there are a lot of resources available to designers that analyze the broad strokes of the color pie. Mark Rosewater has been writing about the color pie for 15 years, and he's written at length about how the colors interact with one another. In all that time, I have yet to see anything more than cliffnotes about how colors come into conflict with their allies. For example, if you want to make a set where green is at odds with white (like Mirrodin Besieged), there isn’t a go-to resource out there to help you identify potential sources of that conflict. This article aims to change that.
—Jay Treat
Understanding the color pie is a core skill for anyone who wants to design Magic cards. Luckily, there are a lot of resources available to designers that analyze the broad strokes of the color pie. Mark Rosewater has been writing about the color pie for 15 years, and he's written at length about how the colors interact with one another. In all that time, I have yet to see anything more than cliffnotes about how colors come into conflict with their allies. For example, if you want to make a set where green is at odds with white (like Mirrodin Besieged), there isn’t a go-to resource out there to help you identify potential sources of that conflict. This article aims to change that.
Labels:
color pie,
guest post,
magic design
Friday, April 7, 2017
Weekend Art Challenge 040717—Josu Hernaiz

Labels:
art,
design challenge,
spell,
split card,
weekend
Thursday, April 6, 2017
CCDD 040617—transfuse

4/6/2017 - Today's mechanic is a blend of repurpose and bloodpact: Rather than discard a card to upgrade a static effect according to the CMC of what you discard, you can pay a variable amount of life.
Wednesday, April 5, 2017
CCDD 040517—Give Me a Hand

4/5/2017 - Seeing the red and blue Amonkhet gods got me wondering how you could turn both on at once. The result is an un-card.
Labels:
Amonkhet,
card advantage,
CCDD,
un-
Tuesday, April 4, 2017
CCDD 040417—Repurpose

4/4/2017 - What if you had a spell with a static effect, that you could upgrade to a variable effect at the cost of a card instead of mana? Repurpose is loosely inspired by the Shoal cycle.
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