Cool Card Design of the Day3/31/2015 - This was a top-down design based on the art, though I'm pretty fond of its potential application.
Did you know there's a real World's End? I've been there. It's nice.
Cool Card Design of the Day
Cool Card Design of the Day
Weekend Art Challenge
Cool Card Design of the Day
Cool Card Design of the Day
Cool Card Design of the Day
Weekend Art Challenge
Cool Card Design of the Day
Cool Card Design of the Day
Cool Card Design of the Day
Weekend Art Challenge
I wrote this post last year, before Wizards announced the big shift to a two-set block structure. I'm not sure whether I forgot about it after seeing the announcement, or because I wanted to think of a better example for the conclusion. It's no longer terribly relevant to Magic, but I'll share it now for the perspective it shares on Magic and game design in general. And I won't delay it further by looking for a better example.
Cool Card Design of the Day
Cool Card Design of the Day
Cool Card Design of the Day
Weekend Art Challenge
Cool Card Design of the Day
As we continue exploratory design for Tesla we'll be looking at all of our options for mechanically representing Tesla's progress theme (as discussed here). Each piece will examine what a few of the possible implementations might do to the surrounding set.
Cool Card Design of the Day
Cool Card Design of the Day