Showing posts with label equipment. Show all posts
Showing posts with label equipment. Show all posts
Tuesday, June 15, 2021
CCDD 20210615 - Prepared Engineer
Labels:
CCDD,
equipment,
Project Cornea,
tutor
Thursday, June 4, 2020
CCDD 060420 - Phyrexian Prosthetic
I forget where I got the idea for this design. Maybe I was trying to come up with cool equip cost discounts, like the ones on Ghostfire Blade and Blackblade Reforged. Or maybe I was just trying to design a card for Tezzeret the Seeker's arm and got the lore mixed up.
Labels:
-1/-1 counters,
CCDD,
equipment,
Phyrexian
Tuesday, April 30, 2019
CCDD 043019 - Llanowar and Storm Fleet Spellbooks
So back when I was doing by birthday cards, Juliet challenged me to make a spellbook equipment. This is what I came up with:
Thursday, April 12, 2018
CCDD 041218 - Batching and Augmented
I was reading MaRo's article on Historic and the new mechanic technology of Batching a few days ago. I have thoughts on it, but I'll save those for a twitter rant. In the meantime, I was thinking about other ways to use batching, and came up with Augmented.
Tuesday, March 20, 2018
CCDD 032018 - Planar Blade, Seldark, and Saldra
In a Weekend Challenge from a few weeks ago, Doug Kent submitted a Legendary creature that "turned on" if you controlled the legendary equipment associated with him. This is a trope that has played out on a few different cards in the past, and always fun space to explore. It did get me thinking, though, about the story implications of having a legendary equipment that interacted differently depending on who was holding it.
Tuesday, February 27, 2018
CCDD 022718 - Conjured Augmentation and Cascading Design Restrictions
Holy guacamole, the GDS3 design test is fun. My first two first draft designs were an Uncommon Azorius Enchantment and an Uncommon Orzhov Creature. Those decisions put the tightest squeeze on what I would be able to do in Boros and Selesnya, so those are the cards I decided to tackle next.
Labels:
Auras,
Boros,
CCDD,
combat trick,
copy,
design skeleton,
equipment,
GDS3
Wednesday, October 4, 2017
CCDD 100417—Sword Cabinet
Cool Card Design of the Day10/4/2017 - This card might be a bad idea because of memory issues, but the equipment version of Primal Clay is cute, at least.
Thursday, May 4, 2017
CCDD 050417—Haunted Blade
Cool Card Design of the Day5/4/2017 - Top-down equipment.
Monday, March 2, 2015
CCDD 030215—Peasant Army
Cool Card Design of the Day3/2/2015 - It'll be a bit before the WAC review goes up, so here's a CCDD for now. Peasant Army is directly inspired by Pasteur's Arm the Masses.
Wednesday, February 4, 2015
CCDD 020415: Hiro, Honored by All and Kiro the Collector
Labels:
aura,
Commander,
equipment,
planeswalkers
Tuesday, January 6, 2015
CCDD 010615—Corelink
Cool Card Design of the Day1/6/2015 - Like auras, and with good reason, equipment doesn't tap. Players tend to tap and untap everything attached to a creature with that creature and so tracking the actual tapped state of equipment independently of the equipped creature is awkward and could cause misplays.
But I really wanted to see if I could make a geared equipment, so I gave the creature vigilance, which means it won't be tapping at all (unless it has a tap ability, but you'll soon see you want to be attacking with it.)
Wednesday, July 16, 2014
CCDD 071614—Battle Standard
Cool Card Design of the Day7/16/2014 - A dirt simple update to Konda's Banner, intended to give any color access to a Glorious Anthem effect, inspired by the M15 Paragons.
Tuesday, August 13, 2013
CCDD 081313—Blastwand .33
Cool Card Design of the Day8/13/2013 - This is the card I made based on Taresivon's Pazblade Retributor. While it half wants to live in Tesla and half in Frontier, the effect is reasonably simple, turning anything into an Ashmouth Hound or Somberwald Vigilante* (hence the discount for using red mana). *That can also defend.
Thursday, May 19, 2011
CCDD 051911—Goblin Giving
Cool Card Design of the Day5/19/2011 - There are a few variations of equipment stealing and destruction across the two Mirrodin blocks: Magnetic Theft, Ogre Geargrabber, Metallic Master, Turn to Slag, and Unforge. Goblin Giving continues in that tradition and combines both goals.
Tuesday, May 3, 2011
CCDD 050311—Titanic Golempants, Platinum Lance & Plate of Kaldra
Cool Card Design of the Day5/3/2011 - Yesterday, I panned the design of Batterskull on the basis of it feeling uninspired, a dire quality for a mythic rare. While I don't remotely think I'm a better designer than anyone on the New Phyrexia design team, where I come from constructive criticism is at its best when followed by earnest suggestions for improvement. Today, I attempt to design a better mythic rare living weapon.
Labels:
CCDD,
equipment,
mythic rarity
Wednesday, April 20, 2011
CCDD 042011—Smith's Hammer
Cool Card Design of the Day4/20/2011 - I'm pretty sure the only reason Smith's Hammer wasn't printed in this block was that it reads too much like Adventuring Gear from the last block. The purpose of this card in the set was still met, but they filled it from a different angle with Silverskin Armor—which is a fine card, if a bit too similar to Liquimetal Coating for my taste.
Labels:
CCDD,
equipment,
metalcraft
Friday, March 25, 2011
CCDD 032511—Sylvok Deathstaff
Cool Card Design of the Day3/25/2011 - I forget what got me thinking about a polar opposite to Sylvok Lifestaff. Maybe it was the cycle of swords. Maybe it was Doug Beyer being contagiously enthusiastic about elves. Or possibly I was compleating fun Mirran cards, in the style of Blightsteel Colossus. Regardless, I am pleasantly surprised with how Sylvok Deathstaff turned out.
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