Friday, January 29, 2021
Weekend Design Challenge 012921 - Frostweb Spider
Happy Friday, Artisans! Click through to see this weekend's design challenge. Your mission is to design a custom magic card that follows the guidelines. Over the course of the weekend, give feedback to your fellow designers on their designs and incorporate their feedback to iterate on your own. I'll try to offer some feedback of my own starting on Monday.
Labels:
design challenge,
weekend
Wednesday, January 27, 2021
Memorizing MDFCs: Kaldheim Edition
This is the second edition of my series on the inherent memory issues with modal double-faced cards and how different sets resolve them in different ways. Part 1, on Zendikar Rising, can be read here. I also wrote a companion piece for my personal game blog about why memorizing things in tabletop games is often a slog.
Labels:
gods,
Kaldheim,
memory issues,
modal double-faced cards,
mythics,
rare,
WotC safe
Friday, January 22, 2021
Weekend Design Challenge 012221 - Titan
Hey Artisans! Click through to see this weekend's design challenge. Your mission is to design a custom magic card that follows the guidelines. Over the course of the weekend, give feedback to your fellow designers on their designs and incorporate their feedback to iterate on your own. I'll try to offer some feedback of my own starting on Monday.
Labels:
design challenge,
weekend
Friday, January 15, 2021
Weekend Design Challenge 011520 - L-A-N-D
Happy Friday, Artisans! Click through to see this weekend's design challenge. Your mission is to design a custom magic card that follows the guidelines. Over the course of the weekend, give feedback to your fellow designers on their designs and incorporate their feedback to iterate on your own. I'll try to offer some feedback of my own starting on Monday.
Labels:
design challenge,
weekend
Friday, January 8, 2021
Weekend Design Challenge 010821 - Saga
Hey Artisans! Click through to see this weekend's design challenge. Your mission is to design a custom magic card that follows the guidelines. Over the course of the weekend, give feedback to your fellow designers on their designs and incorporate their feedback to iterate on your own. I'll try to offer some feedback of my own starting on Monday.
Labels:
design challenge,
sagas,
weekend
Monday, January 4, 2021
Designing for Spike
This is the third article in my series of designing for player psychographics. I encourage you to read my articles about Timmy/Tammy and Johnny/Jenny, as well.
Labels:
player psychology,
psychographics,
Spike,
variance,
WotC safe
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