Showing posts with label rare. Show all posts
Showing posts with label rare. Show all posts
Wednesday, September 1, 2021
CCDD 20210901 - Simic Mutagen
This is a card I was tinkering with for this past weekend's design challenge before I put it up. It's designed for my Experiment Kraj deck.
Thursday, June 24, 2021
Wednesday, January 27, 2021
Memorizing MDFCs: Kaldheim Edition
This is the second edition of my series on the inherent memory issues with modal double-faced cards and how different sets resolve them in different ways. Part 1, on Zendikar Rising, can be read here. I also wrote a companion piece for my personal game blog about why memorizing things in tabletop games is often a slog.
Labels:
gods,
Kaldheim,
memory issues,
modal double-faced cards,
mythics,
rare,
WotC safe
Tuesday, September 25, 2018
CCDD 092518—Whitecopse Hermit
Cool Card Design of the DayLooking through my files, I found this first design, apparently meant to be a high-variance card with a short window of vulnerability.
Monday, September 24, 2018
CCDD 092418—Scorchknight
Cool Card Design of the DayHere's a rare to reward you for playing damage effects.
Labels:
CCDD,
creature,
double strike,
rare,
red
Sunday, April 29, 2018
CCDD 042918—Now or Later Land
Cool Card Design of the Day4/29/2018 - Now or Later Land is a rare dual land cycle where you choose whether you can't use it the turn you play it or the turn after.
Labels:
cycle,
dual lands,
land,
rare
Wednesday, December 6, 2017
CCDD 120617—Master's Journal
Cool Card Design of the Day12/6/2017 - Here's a six-mana rare that does nothing on its own. Also, it lets you counter more than one spell and is therefore completely broken, like Counterbalance and Forbid.
Labels:
blue,
CCDD,
countermagic,
enchantment,
rare
Friday, August 11, 2017
Weekend Art Challenge 081117—DiegoGisbertLlorens
Click
through to see the illustration and design requirements for your
single card submission, due Monday morning. Every submission warrants
feedback, which you may use to revise your submission any number of
times. I will aim to review the most recent submission from each
designer.Wednesday, May 3, 2017
CCDD 050317—Liliana's Will & Liliana's Command
Cool Card Design of the Day5/3/2017 - In Impact, Liliana demonstrates command over the undead; not just the ability to raise them, but to turn any undead to her own bidding. When I read that, I had to make this card:
Wednesday, April 26, 2017
CCDD 042617—Seek All Destinies & Celestial Parade
Cool Card Design of the Day1/25/2017 - A couple of splashy all-the-auras rares.
Friday, April 21, 2017
Weekend Art Challenge 042117—arvalis
Click
through to see the illustration and design requirements for your single
card submission, due Monday morning. Every submission warrants
feedback, which you may use to revise your submission any number of
times. I will aim to review the most recent submission from each
designer.Friday, March 10, 2017
Weekend Art Challenge 031017—ukitakumuki
Click
through to see the illustration and design requirements for your
single card submission, due Monday morning. Every submission warrants
feedback, which you may use to revise your submission any number of
times. I will aim to review the most recent submission from each
designer.Wednesday, March 8, 2017
CCDD 030817—Amberfield Castle & Worldscorcher's Tomb
Cool Card Design of the Day3/8/2017 - Here are two very powerful lands. Are they too powerful to print? (Probably, but let's discuss.)
Labels:
CCDD,
land,
mythic rarity,
rare
Saturday, October 8, 2016
Tesla Design Challenge: Inspiring Rares
Hi everybody! Over at the Multiverse, we've been working hard to design more rares for Tesla. This week, as a part of the final push, let's have a weekend design challenge - to finish up the rares, and make some exciting build-arounds while we're at it.
Labels:
build around,
design challenge,
rare,
rares,
Tesla
Wednesday, July 13, 2016
CCDD 071316—Iaiajutsu Master's cycle
Cool Card Design of the Day7/13/2016 - This mechanic would make for a terrible keyword because it can only matter at most once per game, so I put it on a rare. Then another. Settled on a cycle. Still possibly too much, but I like what it offers at rare.
Wednesday, June 22, 2016
CCDD 062216—Game of Venom
Cool Card Design of the Day6/22/2016 - Clash gets some nuance in the form of risk-reward analysis on this lone rare. You have some information to inform your decision, and can bet high or low depending on your confidence (or desperation).
Tuesday, May 17, 2016
CCDD 051716—Sphinx of the Waning Moon
Cool Card Design of the Day5/17/2016 - Blacker Sphinx.
Tuesday, January 5, 2016
CCDD 10516—Battlefield Ruler & Conqueror King
Cool Card Design of the Day1/5/2016 - Two top-down designs from the same art. One probably a bit too strong and the other a bit weak.
Thursday, November 5, 2015
CCDD 110515—Total War
Cool Card Design of the Day11/5/2015 - Total War's largely weaker than Curse of the Nightly Hunt, but I think it's worthwhile for the big flavor.
Labels:
CCDD,
enchantment,
rare,
red
Wednesday, November 4, 2015
CCDD 110415—King of the Eight Seas
Cool Card Design of the Day11/4/2015 - Here's a big legendary octopus.
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