Thursday, July 31, 2014

CCDD 073114—Spawning Toad

Cool Card Design of the Day
7/31/2014 - Spawnwrithe definitely deserved to come first. It's more fun because it's more interactive. That said, if Pack Rats are okay to print, a card that's a compromise between the two might be promising too. Mostly though, I just wanted a creature that you could cast every turn.

Tesla: Pick and Choose



Over the past few weeks we’ve done a lot of work to get Tesla rolling. We’ve run a playtest with a bunch of mechanics we designed and in addition to getting the testers’ thoughts we’ve discussed which we liked, and how they could be improved. Now it’s time to decide what we’re going to keep working with and what we should replace. These mechanics will almost undoubtedly change over the course of design (if they make it through at all), so rather than asking you to vote on a particular implementation, I’m asking you to choose space you’d like to continue to play around with. Below are a few examples of how to use that space as well as my own thoughts on how good a fit it is for Tesla. You can vote for any number of mechanics from zero to all of them, everything with at least 33% of the vote will stay in the file in some form, the rest will sit out for now.

Wednesday, July 30, 2014

CCDD 073014—Attune

Cool Card Design of the Day
7/29/2014 - What if you could dedicate a single land toward casting a spell? Attune works a lot like suspend, but allows you to cast a spell with just one land over several turns.

Tuesday, July 29, 2014

CCDD 072914—Bear Den

Cool Card Design of the Day
7/29/2014 - Da Bears!

Monday, July 28, 2014

CCDD 072814—Psychic Strike

Cool Card Design of the Day
7/28/2014 - Mark Rosewater's article exploring cost-reduction design space last week was serious fuel for the fire. This idea came from Arc-Slogger. There are two ways to make paying cards from your library as a cost more appealing: To justify it thematically, and to make what you mill relevant, so that you feel good about milling big cards.

Thursday, July 24, 2014

CCDD 072414—Summon the Sea

Cool Card Design of the Day
7/24/2014 - Top-down… and busted.

Wednesday, July 23, 2014

Tesla: Put it to the Test



For those of you who might have missed it, throughout the last week we playtested a variety of mechanical elements exploring the theme of progress for Tesla. First of all I want to offer up a big thank you to everyone who participated in the playtesting or contributed designs for it. I compiled as many of those as I could and filled out the rest of the commons to play with. Things went really well and we learned a lot, as can you by reading through the playtesters’ observations.