Wednesday, March 30, 2016

CCDD 033016 -- Cluebombs

Cool Card Design of the Day
03/30/16 - I'm a big fan of clues in SoI (although I'm still not convinced Investigate was necessary as a keyword), and I really like that there are a few cards that care about them as a subtype. I thought it would be interesting to make some nontoken clues (which include the cantrip ability).



For your consideration:






5 comments:

  1. I think these would generate a lot of confusion over whether they could be investigated into play (and from where). Not sure how to address that.

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    Replies
    1. Agreed.
      Despite the fact that we make bear tokens and zombie tokens all the time without thinking that means we can make an Alpine Grizzly or whatever.

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    2. If investigate wasn't a keyword action, and putting clue tokens OTB was spelled out in each instance instead, would you have the same concern?

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    3. I'd guess it's a 5/10 concern with the keyword and it'd be just a 3/10 without. It has something to do with the uniformity of non-creature tokens/counters: All gold, all spawn, all poison, all scions identical.

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  2. In retrospect the Scars version of spellbombs would have been a better template than the Original Flavor Mirrodin.

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