Wednesday, March 11, 2020

CCDD 031120 - Eidren, Unblemished

Most of the actual Magic I play these days is casual Commander, and designing cool Commanders is a special hobby of mine. Our playgroup has a running joke about how boringly powerful one player's Golgari decks are, so I thought I'd look for some fresh build-around design space in black-green.



I tried to design this so it would require a critical mass of graveyard-removal effects and not become an overpowered engine with just a little bit of graveyard removal. Looking at it again I'm not sure how well I succeeded. The first ability might need to specify "nontoken". (At least making discard / sacrifice part of the activation cost closed the "put a bunch of instances on the stack at once" loophole.) It's tough trying to figure out whether or not designs like this would pan out into fun, balanced decks.

2 comments:

  1. Might get abused with relic effects but in a Singleton format might be ok.

    ReplyDelete
  2. It is interesting. I would make him able to remove the graveyard himself with an attack trigger. To gain space, I would change it to this:

    When ~ deals comnat damage remove that many cards from each player's graveyard.

    1 sac a creature, draw a card
    1 discard a card, create a 3/3
    ~ 's abilities can only be activated if your graveyard is empty.

    ReplyDelete