Not sure how well it would play; it both rewards and punishes blocks, which is kind of interesting. This style of design can sometimes be a trap, where explicitly trying to reward certain kinds of gameplay instead causes the game to distort in different, unexpected ways.
I like the idea.
ReplyDeleteI assume it's supposed to be a creature you control?
Oh yes, that would be important.
DeleteI think having this be a fight rather than a bite makes it hard to abuse. The most punishing thing this would probably do (if cast on a blocking creature) is helping a low power reach creature kill a flyer and pick off another one at end of turn. The most punishing outcome on attacks is if you swing in with a 6/6 that they chump block with a token and you get to pick off a big creature, still not much better than a fight spell.
ReplyDeleteI really like this design though!