Showing posts with label A Set in Four Cards. Show all posts
Showing posts with label A Set in Four Cards. Show all posts

Monday, December 11, 2017

GDS3 Prep: A Set in Four Cards

A Set in Four Cards is an exercise we've occasionally done around these parts, and a fantastic way to prepare for GDS3. The goal of the exercise is to tell your audience as much as you possibly can about a hypothetical set merely by showing them four cards. The only words you have to communicate your set's themes, mechanics, and hooks are through cardnames and rules text (and the set name).

Monday, August 29, 2016

Weekend Art Challenge Review 081916 - A Set In Four Cards

Weekend Art Challenge Review
Apologies for the delay. I forgot that asking for a Set in Four Cards is also asking for four times the reviews. Away we go!

Friday, August 19, 2016

Weekend Art Challenge 081916 - A Set In Four Cards

Weekend Art Challenge
Greetings, Artisans! Click through to see this weekend's art choices and the design requirements for your submission, due Monday morning. Every submission warrants feedback, and everyone is encouraged to give feedback. You may use that feedback to revise your submission any number of times, though if there's any ambiguity as to what your final submission is, I'll make my best guess when doing the renders.

Tuesday, February 18, 2014

A Set in Four Cards: Sanctuary

Fiercefang Sergeant (common)
{4}{B}{B}
Creature - Rat Soldier
Intimidate
Warborne (CARDNAME costs {1} less to cast for each creature that attacked this turn.)
Watermark: Legion
3/3

Melius Recruit (common)
{1}{W}
Creature - Human Soldier
Veteran 1 (Whenever this creature deals combat damage for the first time, put a +1/+1 counter on it after combat.)
Watermark: Sanctum
1/3

Corpse Catapult (uncommon)
{2}
Artifact
{2}, exile a creature card from your graveyard, {T}: CARDNAME deals 2 damage to target player.
Watermark: Legion

Hospice Captain (common)
{2}{G}
Creature - Elf Cleric
Unite - Whenever another Elf or Cleric creature enters the battlefield under your control, you gain 2 life.
Watermark: Sanctum
2/2

Tuesday, February 11, 2014

A Set in Four Cards: Frontier

Doomwand Brigand (Common)
{2}{B}
Creature - Human Wandslinger
When CARDNAME enters the battlefield, you may tap it and discard a card. If you do, target creature gets -2/-2 until end of turn.
2/3

Dissolving Mirage (Common)
{3}{U}
Instant
Return target nonland permanent to its owner's hand.
Prospect {2} ({2}, Discard this card: reveal cards from the top of your library until you reveal a land card. Put that card in your hand and put all other cards revealed this way into your graveyard.)

Feral Sandwurm (Uncommon)
{5}{G}{G}
Creature - Wurm
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
CARDNAME enters the battlefield with a +1/+1 counter for each creature card exiled by its delving.
6/6

Viashino Rustler (Common)
{3}{R}{R}
Creature - Viashino Rogue
Haste
When CARDNAME enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
3/2

Tuesday, February 4, 2014

A Set in Four Cards: Tyrants of Vorakai

Ravenous Hatchling (Common)
{3}{R}
Creature - Dragon
5/1

Cloudborne Whelp (Uncommon)
{1}{U}{U}
Creature - Dragon
Hoard - Whenever an artifact enters the battlefield under your control, you may put a +1/+1 counter on CARDNAME.
CARDNAME has flying as long as it has a +1/+1 counter on it.
2/2

Kulrani Wingleader (Common)
{1}{G}
Creature - Human Warrior
Trample
Dragonrider (Whenever a Dragon you control attacks, you may exile CARDNAME riding it. When the ridden permanent leaves the battlefield, return CARDNAME to the battlefield.)
Creatures CARDNAME is riding get +2/+2 and have trample.
2/2

Autarch's Verdict (Uncommon)
{1}{B}{B}
Sorcery
Target player sacrifices a creature.
Dominance - That player sacrifices two creatures instead if you control a creature with greater power than any creature controlled by an opponent.

Tuesday, January 28, 2014

A Set in Four Cards: Ruins of Zendikar

Ulamog's Devourer (Common)
{6}{G}
Creature - Eldrazi Wurm
CARDNAME is colorless.
Ingest 1 (Whenever CARDNAME becomes blocked by a creature with lesser power, exile that creature and put a +1/+1 counter on CARDNAME.)
6/6

Ondu Refugee (Common)
{1}{W}
Creature - Kor Cleric
Teamwork - Whenever CARDNAME attacks with exactly one other creature, they both gain lifelink until end of turn.
1/3

Guul Draz Vivisector (Uncommon)
{2}{B}{B}
Creature - Vampire Assassin
When CARDNAME enters the battlefield, you may destroy target colorless creature.
3/2

Desperate Rage (Common)
{3}{R}
Instant
Target creature gets +4/+0 and gains first strike until end of turn.

Tuesday, January 21, 2014

A Set in Four Cards: Jiang Hu

[Front]
Graceful Crane (Common)
{1}{U}
Creature - Bird
Flying
{2}{U}: Return CARDNAME from your graveyard to the battlefield transformed and attach it to target creature. Activate this ability only any time you could play a sorcery.
1/1
-------------------------------------------------------------------
[Back]
Crane Style (Common)
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
If CARDNAME would be put into a graveyard, exile it.

Whirling Nunchucks (Uncommon)
{1}
Artifact - Equipment
Equip {2}
Whenever equipped creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

Wudan Monastery (Rare)
Land
{T}: Add {1} to your mana pool.
{W}, {T}: Put a +1/+1 counter on target enchanted or equipped creature.

No-Shadow Kick (Common)
{1}{R}
Instant
Target creature deals damage equal to its power to each creature blocking or blocked by it.

Tuesday, January 14, 2014

A Set in Four Cards: Galdreth

Yudra Inquisitor (Uncommon)
{W}{B}{R}
Creature - Human Cleric
Vengeful - Whenever you cast a spell that targets an opponent or a creature an opponent controls, CARDNAME deals 2 damage to that opponent and you gain 2 life.
1/4

Avrem Fief (Common)
{T}: Add {1} to your mana pool.
{T}, Sacrifice CARDNAME: Search your library for a basic Island, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.

Mosi Taskmage (Uncommon)
{R}{WU}
Creature - Human Wizard
{2}{R}: Attacking creatures you control get +1/+0 until end of turn.
{2}{WU}: Tap target creature.
2/2

Krin Redeemer
 (Common)
{3}{G}
Creature - Centaur Shaman
Soulspin - When CARDNAME enters the battlefield, you may exile a creature card from your graveyard. If you do, put two +1/+1 counters on CARDNAME.
3/3

Tuesday, January 7, 2014

A Set in Four Cards: Sturmkraft

Holmstadt Zeppelin (uncommon)
{4}
Artifact Creature - Vehicle
Flying
Board ({1}, tap an untapped non-Vehicle creature you control: CARDNAME gets +X/+0 for as long as that creature remains tapped, where X is that creature's power. Board only as a sorcery.)
2/2

Powerfang Marauder (common)
{1}{B}
Creature - Vampire Rogue
{1}⚙: CARDNAME gets +2/+2 and gains lifelink until end of turn. (⚙ can be paid with one mana from an artifact permanent.)
2/1

Spark Transformer (uncommon)
{7}
Artifact
Whenever you cast a spell, CARDNAME deals 2 damage to target opponent.
Remodel (As an additional cost to cast CARDNAME, you may sacrifice an artifact. If you do, reduce the cost of this spell by that artifact's converted mana cost and draw a card.)

Lufthaven Factory (uncommon)
Artifact Land
CARDNAME enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.