A few weeks back we were looking at mechanical space to
complement the starting points we already have for Tesla design. A lot of artisans
were excited by the graveyard interactions hinted at by Mine/Scrounge and made a wide range of suggestions.
There were a multitude of strictly
graveyard-centric mechanics, and we might well end up using any one of them if
it fills the set’s needs, but at this point we’d be better served exploring
what Tesla can do with the graveyard that Innistrad
or Odyssey never could.