Showing posts with label mana. Show all posts
Showing posts with label mana. Show all posts

Thursday, February 7, 2019

Of Other Multiverses


By lpaulsen

Hi everyone! I'm Luke. I comment on Goblin Artisans as lpaulsen and occasionally post my own custom Magic design projects at mondaymorningmaro.blogspot.com.

Here's a little known fact about me, though: I have a fictional alter ego who's a planeswalker.


Wednesday, October 24, 2018

CCDD 102418—Keeper of the Maze

Cool Card Design of the Day
I wanted to explore the idea of the minotaur guarding the labyrinth (based on a conversation from Beacon of Creation). The idea of rewarding player's for using their gates to cast it appealed, because of the gate's original relevance to Ravnica's implicit maze (see Maze's End), as well as Castmire's labyrinthine nature and potential use of gates.

Tuesday, June 19, 2018

CCDD 061918—mana types

Cool Card Design of the Day
Way back when (circa GDS2) I explored the idea of new types of mana. It started with snow mana, flitted briefly through sacred mana, and ended badly at bird mana, lizard mana, beast mana, etc. It seemed like a dead-end.

Earlier this year, it occurred to me that the mistake wasn't caring about what produced the mana, but caring too specifically. First, the thing can't be parasitic, like snow or sacred were; it's got to be something Magic has a lot of. Second, it can't be so preposterously narrow as to carry about a specific sub-type. The reason being that we want to actually use our mechanic, and since we're inherently limiting ourselves to a set of mana producers much smaller than Any Land, we've got to keep the aperture open as wide as possible.

Magic has one card that's a model for this:

Monday, March 21, 2016

Weekend Art Challenge Review 031816—aquasixio

Weekend Art Challenge Review
Hello artisans! Anastase here, with the review of this week's challenge!

I should probably have proposed more drawings for this challenge since the artwork of aquasixio is quite blue/green/red and sent people down parallel design paths. At the same time, green and red are the most apt at producing mana, so I guess it is not that ill-fitting of an art.

Quick reminder that I also included in the comments:
You are NOT obliged to design for that image. If you have a design and a creative commons illustration whose author we can credit, just design for that art, include the link to it and I will render that card with that art.
In this challenge I was hoping to see interactions between mana generation and things we have not yet seen like:
  • cards drawn since the beginning of the turn.
  • cards in hand.
  • an element of creature size/type that we have not seen yet.
However the cards you came up with are quite interesting and generated a lot of back and forth:

Friday, March 18, 2016

Weekend Art Challenge 031816—aquasixio

Weekend Art Challenge
Hello Artisans! Anastase here with yet another challenge:

Design a card that generates mana in an unusual way!

Friday, January 8, 2016

Spotlight Challenge 2—lpaulsen

This fortnight, lpaulsen is going to take lead on this challenge:

Come up with a new kind of mana cost or iterate on an existing one, and design 5 commons and 5 non-commons that demonstrate its value.