Monday, June 27, 2011

CCDD 062711—Cruel Gamble

Cool Card Design of the Day
6/27/2011 - Sigh. I accidentally over-wrote this post while creating a new one. You get the card and the comments but not my crappy little intro. How will we survive?



3 comments:

  1. My spider sense is telling me that this should be green, even though it obviously goes in each colour.

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  2. Back in Alara block, I would have been ok if this had been Dragon Appeasement and costed at BRG:

    Dragon Appeasement
    BRG
    Instant
    Until end of turn, whenever a creature dies, draw a card.

    Certainly more functional than Fresh Meat.

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  3. This doesn't really feel black to me either. Black doesn't gamble if it can help it, and it generally cares less about damage than just death in general. I think you could make a case for Red, Green or White, easily enough.

    Personally, I think that:
    "Draw a card for each creature that died this turn"
    is a lot cleaner, while usually accomplishing the same thing. Especially if it was a sorcery. It'd have to cost more, but honestly that's fine when you're talking about a card that might draw 3+ cards.
    "Until end of turn, whenever a creature dies, draw a card" would work too, although it's harder to remember then just drawing all the cards at once. Also, easier to combo off of.

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