Showing posts with label justice. Show all posts
Showing posts with label justice. Show all posts

Monday, July 18, 2016

Tesla: Archetype Hype

Hi everybody! Sorry for the late article, but it's a fun one, so I hope it will be worth the wait. This week, we're going to be showing off the prospective archetypes for Tesla, in all their glory!

Tuesday, May 17, 2016

Tesla: The Announcement Agenda

Hello again, everyone! Wow, yesterday had a big announcement from Wizards of the Coast - Kaladesh is an actual set coming out in September! Seeing as our own custom set creation project, Tesla, is based on Kaladesh, this means we've got a big robot elephant in the room to discuss.

Saturday, January 9, 2016

Tesla: Playtest Engineering II: Designing Cards




Hello again, everybody! I'm back from my holiday vacation, and eager to jump once more into the fray! Last time, we began a series on designing an all commons playtest, from start to finish. In the first part, we talked about the overall structure of a playtest set, and how one can use concepts like as-fan to help quickly create such a structure, using our custom collaborative set Tesla as an example. This time, we're going to learn how to quickly fill in this structure with actual cards.

Friday, December 4, 2015

Tesla: Playtest Engineering I: Structure


This article is WotC safe.
Hello again, everybody! I hope you've all been enjoying your holidays, and that you continue to do so! Now, back to business. This week, I'll be starting a three-part series on designing an all commons playtest, from start to finish. First off, we'll be discussing the overall structure of a playtest set, and how one can use concepts like as-fan to help quickly create such a structure, using our custom collaborative set Tesla as an example. (The lessons in this article are great for anyone looking to design a set, though!)

Thursday, October 1, 2015

Tesla: Grand Unifying Queries



Hello everyone! Last time, we began refining the candidate mechanics for Tesla. This is an important part of the design process, and it deserves a lot of constant attention. We're going to be spending the rest of design polishing up these candidate mechanics to be the best they can be, so we're going to be using 'Our Refinery', last week's article, as the place for all this discussion. For this reason, this week's article will have its comments closed, and I'd like you all to comment on Our Refinery's comments please.

Now I'd like to shine the spotlight on what I think are currently the most important questions about Tesla's candidate mechanics.

Tuesday, September 22, 2015

Tesla: Our Refinery



Hello again, everybody! Last time, we began the task of finding the candidate mechanics for Tesla, using the expectations of Kaladesh to narrow our search. Now our goal is to both refine these mechanics further, and begin generating commons for the mechanics that we can use for playtesting, which will be coming soon!

Without further ado, here's our list of candidate mechanics: