Saturday, May 30, 2020
CCDD 053020 - Turn to Vapor
This design is inspired by Lignify and friends-- Darksteel Mutation, Kasmina's Transmutation, and so on. They often make their target useless for attacking, but leave it able to block. That can be a major drawback-- for example, if the target is The Locust God or a Commander or another creature with built-in recursion-- so I decided to make a version that plays somewhat differently.
Thursday, May 28, 2020
CCDD 052820 - Towering Strider
Monday, May 25, 2020
CCDD 052520 - Goblin Savant
Nothing too fancy today, just a red one-drop in the vein of Foundry Street Denizen or Monastery Swiftspear.Friday, May 22, 2020
CCDD 052220 - Brain Beam
We've seen the Erratic Explosion effect multiple times; many of the variants have some way of making up for the real feel-bad when you flip over a land. This version cuts to the chase and just has the land deal a reasonable amount of damage.
Labels:
CCDD,
randomness,
red,
removal,
sorcery
Thursday, May 21, 2020
CCDD 052120 - Your Worst Nightmare
This design was inspired by effects like Vile Rebirth and Scarab Feast that black uses to interact with opponents' graveyards. Exiling even a whole graveyard is barely worth a card on its own most of the time-- Tormod's Crypt is evidence of that-- so the effects are often very cheap and have additional value stapled on. What would a higher-mana-cost version of those cards look like?Tuesday, May 19, 2020
CCDD 051920 - Herald of Ula
As I run low on cool card design ideas I've started using the "random card" button for inspiration. Here's the first product of that. The card I got was Priest of the Wakening Sun, which tries to serve as small-creature support for Dinosaur tribal.
Monday, May 18, 2020
CCDD 051820 - Restrictive Priest
"Freeze" effects like Take Into Custody aren't in white's color pie. Discard effects aren't either. Can we make a case for giving it a mechanic that lets an opponent choose between the two?
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